Conteúdo:
PlayerSession
PlayerSession.__repr__()
PlayerSession.__str__()
PlayerSession.can_move()
PlayerSession.chunk_bioma
PlayerSession.chunk_mapa_nome
PlayerSession.chunk_mapa_turno
PlayerSession.forca
PlayerSession.gain_xp()
PlayerSession.get_health_bar()
PlayerSession.get_health_percentage()
PlayerSession.get_location_display()
PlayerSession.heal()
PlayerSession.id_chunk_atual
PlayerSession.id_jogador
PlayerSession.is_alive()
PlayerSession.nome
PlayerSession.take_damage()
PlayerSession.to_dict()
PlayerSession.vida_atual
PlayerSession.vida_max
PlayerSession.xp
Chunk
Chunk.__eq__()
Chunk.__hash__()
Chunk.__repr__()
Chunk.__str__()
Chunk.belongs_to_map()
Chunk.get_adjacent_chunk_ids()
Chunk.get_bioma_type()
Chunk.get_display_name()
Chunk.get_map_key()
Chunk.id_bioma
Chunk.id_mapa_nome
Chunk.id_mapa_turno
Chunk.is_day()
Chunk.is_desert()
Chunk.is_forest()
Chunk.is_jungle()
Chunk.is_night()
Chunk.is_ocean()
Chunk.numero_chunk
Bioma
Bioma.__eq__()
Bioma.__hash__()
Bioma.__repr__()
Bioma.__str__()
Bioma.nome
BiomaType
BiomaType.DESERTO
BiomaType.FLORESTA
BiomaType.OCEANO
BiomaType.SELVA
Mapa
Mapa.__eq__()
Mapa.__hash__()
Mapa.__post_init__()
Mapa.__repr__()
Mapa.__str__()
Mapa.get_bioma_distribution()
Mapa.get_chunk_by_id()
Mapa.get_chunks()
Mapa.get_chunks_by_bioma()
Mapa.get_display_info()
Mapa.is_day_map()
Mapa.is_night_map()
Mapa.nome
Mapa.set_chunk_repository()
Mapa.turno
TurnoType
TurnoType.DIA
TurnoType.NOITE
Player
Player.__eq__()
Player.__hash__()
Player.__post_init__()
Player.__repr__()
Player.__str__()
Player.experiencia
Player.forca
Player.gain_experience()
Player.get_health_bar()
Player.get_health_percentage()
Player.heal()
Player.id_jogador
Player.is_alive()
Player.level_up()
Player.localizacao
Player.nivel
Player.nome
Player.take_damage()
Player.vida_atual
Player.vida_maxima
exemplo_uso_repository()
check_data_seeded()
check_database_connection()
check_map_with_1000_chunks()
check_tables_exist()
connection_db()
execute_sql_file()
initialize_database()
setup_database()